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Removed waiting period before surrendering Temporarily removed AI changes - need to see what works best with new Cornflakes AI Hotfix for countries not starting wars against nations with a shared enemy AI no longer prematurely revokes guarantees or military access - will instead be cleanly removed once Battle Royale Starts Changed earliest start time back from "two weeks" to "tomorrow" fixed bug causing island nations to declares tons of simultaneous wars Democracies don’t care about world tension anymore Countries are allowed to like each other again Hid Millennium Dawn war declaration events once again (earlier update had broken) Fixed mod compatibility issues with separate compatibility patch submods (see section above) Restored the default war declaration pop-ups Modern Day 4 Compatibility Patch (Note, Modern Day 4 is not yet compatible with 1.5.2) Kaiserreich Compatibility Patch (Note, Kaiserreich is not yet compatible with 1.5.2) Bugs may arise from mods with events that repeatedly puppet, release, or white peace particular countries (Kaiserreich excluded). Human players will be able to form factions among themselves, but they will be dismantled once nothing else remains. AI countries will neither propose nor accept any diplomatic actions. Countries will now exclusively annex in peace conferences and will immediately gain cores on all owned states, while non-existant country cores (both releasable and annexed) will removed. Once the battle royale starts, all existing non-civil wars will immediately end with white peace, all puppets will be freed, all factions will be dismantled, all guarantees and military access will be removed, and every country will declare war on their militarily weakest neighbor, if any, or will navally invade a weak nearby country. Welcome to Battle Royale! In this mod, countries will repeatedly declare war on and annex their weakest neighbors until only one remains! You can choose when to begin the chaos, to give yourself time to prepare.
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