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Divinity original sin 2 civil skills
Divinity original sin 2 civil skills











  • Blood Sucker - The player can absorb puddles of blood around them to heal themselves.
  • Terrain Transmutation - Trade the statuses on two different spots of land.
  • The player bleeds poison and lasts for two days.
  • Poisonous Skin - Grants immunity to poison damage and halves the player's resistance to air damage.
  • Flaming Skin - Grants immunity to fire damage, weakens the player against water-based magic, and causes the player to bleed fire.
  • Flay Skin - Destroys magical armor and halves all resistances on a target.
  • Medusa Head - Summons a head of snakes that give the player a petrifying aura and the petrifying visage skill.
  • Summon Oily Blob - Summons an amorphous blob of oil to attack the player's enemies.
  • It also removes burning, necrofire, poisoned, and bleeding.
  • Skin Graft - Resets all of the player's cooldowns.
  • Heart of Steel - Regenerates the player's physical armor.
  • Bull Horns - Summons horns unto the player's head granting them the skill, Bull's Rush.
  • Tentacle Lash - Turns the player's arm into a tentacle and hitting a targeted enemy for 125% physical damage and setting atrophy on the enemy.
  • Thick of the Fight - Grants the player a damage bonus for each character around them.
  • Onslaught - Attack five separate times, each one dealing 60% damage.
  • divinity original sin 2 civil skills

    If the target dies within the next two rounds, the player will be healed and receive armor bonuses.

  • Whirlwind - Small AOE around the player dealing 100% damage to all within the area.
  • Phoenix Dive - Teleport that deals fire damage to who the player teleports next to while clearing a non-cursed surface status.
  • divinity original sin 2 civil skills

  • Enrage - Motivated a target critical hits for that player.
  • divinity original sin 2 civil skills

  • Blitz Attack - Attack that teleports the player from one enemy to another adjacent enemy dealing 70% damage on each.
  • Also clears non-cursed statuses from the ground.
  • Battle Stomp - The player slams their weapon into the ground dealing 60% physical damage to enemies in front of them and knocking down those who do not have any physical armor.
  • Battering Ram - Dash forward in a line that deals 50% physical damage and knocks down enemies who do not have any physical armor.
  • If the player wants to balance the class by allowing it to support itself a skill line like Polymorph or Necromancer should be considered. If the player wants to keep the class explosive, dangerous, and destructive, adding Warfare may be a good option. Due to the skill lines that the Wizard starts with there are several directions that the player could take the class in with an added skill line.













    Divinity original sin 2 civil skills